Étienne Peillard
Étienne Peillard
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Perception
Enhancing Perceptual and Cognitive Processes in Augmented Reality Studies to Real-World Applications
Cotutelle PhD research project investigating how perceptual findings from controlled Augmented Reality studies can transfer to realistic environments and applications.
AUFRANDE funding programme
Min Ni's AUFRANDE profile
European Commission programme record
CNRS IRL CROSSING
Augmented affordances and embodied interaction
An ANR project examining how augmented reality transforms what people perceive they can do with physical and virtual objects.
Body Perception and Morphology in Augmented Reality
PhD research project investigating embodiment, self-body perception, and body-image applications when a modified virtual body is combined with the physical world in Augmented Reality.
AI “Perceptive Assistance” During Teleoperations of Rovers in Deep Space
Joint PhD research project investigating how immersive interfaces, multimodal feedback, and AI-based assistance can support human operators during deep-space rover teleoperation.
Official research topic
European Commission programme record
CNRS IRL CROSSING
Avatars and the augmented self in Augmented Reality
ANR project on the design, interaction, and perception of compelling avatars in Augmented Reality.
Project homepage
ANR project record
How to Grasp the Complexity of Self-Organised Robot Swarms?
Robot swarms consist of large numbers of autonomous robots, whose behaviour has been greatly inspired by existing complex biological, …
Jérémy Rivière
,
Aymeric Hénard
,
Etienne Peillard
,
Sébastien Kubicki
,
Gilles Coppin
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EEG and perception of virtual objects in AR
An exploratory program on the use of EEG to understand the perception of virtual or real objects.
Perceptual Realism in Mixed Reality using Novel Near-Eye Display Technologies
A joint program with University of Tokyo and Centrale Nantes to design new rendering techniques to provide better representations of objects in Augmented Reality.
Distance Perception in Mixed Reality
A doctoral research project examining why distances can be misperceived in Virtual and Augmented Reality, and how scene design and display technology can reduce these biases.
Virtual Objects Look Farther on the Sides : The Anisotropy of Distance Perception in Virtual Reality
Four psychophysical experiments showing that virtual objects are perceived as farther away when placed to the side of the observer.
Etienne Peillard
,
Thomas Thebaud
,
Jean-Marie Normand
,
Ferran Argelaguet
,
Guillaume Moreau
,
Anatole Lécuyer
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