Academic CV · Updated August 2026

Étienne Peillard

Associate Professor at IMT Atlantique

I study perception and embodied interaction in Virtual and Augmented Reality, with a particular focus on augmented affordances, body perception, human factors, and cooperation between humans and autonomous systems.

ANR JCJC PAEIAR project leader
7 ongoing PhD co-supervisions
3 completed PhD co-supervisions

Research profile and projects

Research focus

My research examines how Virtual and Augmented Reality reshape perception, embodiment, and action. I study augmented affordances, body perception, and human factors, and design immersive interfaces that help people understand and cooperate with autonomous systems.

Core themes: spatial and body perception · embodied interaction · augmented affordances · human–autonomous-system cooperation · experimental methods for XR.

Research outputs

Browse the full publication list, consult my Google Scholar profile for citations and indexed records, or access my HAL CV.

Project leadership

  • ANR JCJC PAEIAR (2025–2028) — Perception of affordances and embodied interaction in Augmented Reality; project leader, with the University of Western Brittany.
  • CEXI-HA — IMT Atlantique’s shared experimental platform for immersive interaction, human factors, and augmented-human research; scientific lead and project manager.

National projects

International projects

  • AR Perception from Laboratory to Real-World Applications (2025–2028) — Cotutelle PhD with the University of Adelaide, funded through the MSCA COFUND AUFRANDE programme.
  • ASPIRE Seamless (2023–2027) — Perceptual continuity between physical reality and Augmented Reality, with the University of Tokyo.
  • AI Perceptive Assistance for Deep-Space Rover Teleoperation (2024–2027) — Joint PhD project with the University of Adelaide, funded through the MSCA COFUND SEED programme.
  • UniSA / Naval Group PhD project (2024–2027) — 4D narrative visualizations for marine-drone mission reporting.

Research collaborations

Long-term research partnerships and joint supervision across Europe, Asia, and Australia.

CNRS IRL CROSSING · France–Australia

collab/adelaide-university
Adelaide University (formed from the University of Adelaide and University of South Australia in 2026)

  • Co-supervised Thi Thanh Hoa Tran’s PhD on AR and trust in autonomous systems with Bruce Thomas and James Walsh at the former University of South Australia (2022–2026)
  • Joint PhD supervision on 4D narrative visualizations for marine-drone mission reporting with Naval Group (2024–2027)
  • Joint internship supervision on digital anthropology with Tobias Loetscher
  • Joint supervision of Min Ni’s cotutelle PhD on AR perception and real-world applications through the MSCA COFUND AUFRANDE programme with Tim Chen (2025–2028; initiated at the former University of Adelaide)
  • Joint supervision of Nazial Kadir’s PhD on AI-based perceptive assistance for deep-space rover teleoperation with Anna Ma-Wyatt, funded through the MSCA COFUND SEED programme (2024–2027; initiated at the former University of Adelaide)
  • Joint doctoral research conducted within the CNRS IRL CROSSING framework

collab/bit
Beijing Institute of Technology

  • Research on AR perception and virtual shadows with Yue Liu and Yuan Gao

collab/science-tokyo
Institute of Science Tokyo (formerly Tokyo Institute of Technology) · Augmented Vision Lab

  • Six-month research stay with Yuta Itoh
  • Joint PHC Sakura project (2021–2023)

collab/odln
Observatoire de la Nuit

  • Joint supervision of Anthony Le Gourriérec’s CIFRE PhD on the perception and representation of urban night lighting in Virtual Reality with Nicolas Houel and Myriam Servières (2025–2028)

collab/aau
AAU-CRENAU (Nantes)

  • Research on spatial perception and urban digital models with Myriam Servières
  • CIFRE PhD partnership with Myriam Servières, L’Observatoire de la Nuit, and Lab-STICC (2025–2028)

collab/utokyo
University of Tokyo

Teaching

 
 
 
 
 
IMT Atlantique
Engineering programs · FIL and FISE
IMT Atlantique
Aug 2026 – Present Nantes
  • Head of the Front track in the FIL apprenticeship program, coordinating nine teaching units across the three-year curriculum
  • Teaching Virtual Reality (about 60 hours in 2026–2027) in the DAPI department on the Nantes campus
  • Supporting students through project supervision, tutoring, and participation in juries and defenses
 
 
 
 
 
IMT Atlantique
Engineering programs · Immersive technologies and HCI
IMT Atlantique
Dec 2020 – Jul 2026 Brest
  • Co-led the RVSI engineering track and the RVRA teaching unit in the SIIA Master’s program, a track within UBO’s Master’s in Computer Science jointly accredited by UBO, ENIB, and IMT Atlantique
  • Annual teaching: about 95 hours in the RV/RVSI engineering track, 25 hours in the SIIA Master’s program, and 15 hours of first-year HCI
  • Led six teaching units; supervised about five project groups a year (four to seven students per group), as well as interns and apprentices
 
 
 
 
 
Centrale Nantes
Engineering programs · Virtual Reality
Sep 2017 – Jun 2020 Nantes
  • Delivered lectures and practicals in algorithmics, computer vision, Augmented Reality, and Virtual Reality
  • Supervised industrial and application projects in the Virtual Reality major
  • Invited to deliver a one-day Augmented Reality course in École Polytechnique’s AI and Advanced Visual Computing Master’s program (2020)
Detailed teaching portfolio (2017–present)

IMT Atlantique · Engineering programs

Since August 2026 · Nantes

FIL apprenticeship program

Head of the Front track in the Formation Ingénieur Logiciel (FIL) apprenticeship program.

Responsibilities for teaching units (UE)

YearTeaching units
First yearIHMInteraction homme-machine (Human–Computer Interaction)
Second yearApplis mobilesDéveloppement d’applications mobiles (Mobile application development) GFXInfographie et rendu 3D (Computer graphics and 3D rendering) Web devDéveloppement web avancé (Advanced web development)
Third yearProjet front-backProjet de développement Front-end / Back-end (Front-end / Back-end development project) (co-responsible) Clients légersDéveloppement de clients légers (Lightweight client development) RXProgrammation réactive (Reactive programming) UXDevOpsExpérience utilisateur, DevOps et interactions avancées (User experience, DevOps and advanced interactions) Ergonomie cognitiveErgonomie cognitive et facteurs humains (Cognitive ergonomics and human factors)

Teaching, supervision and juries

  • Around 60 hours of Virtual Reality teaching in the 2026–2027 academic year.
  • Academic follow-up for FIL students completing their end-of-study projects, and participation in all intermediate defenses for FIP students (three cohorts of about 30 students across the three-year program).
  • For the standard engineering program (FISE), jury member for second- and third-year end-of-study internship defenses.
  • Supervision of FISE project groups: company projects in the second year, and complex projects (ProCom) in the third year.

IMT Atlantique · Engineering and Master’s programs

December 2020 – July 2026 · Brest

  • Co-responsible for the RVSI track and the RVRA teaching unit in the SIIA Master’s program, a track within UBO’s Master’s in Computer Science jointly accredited by UBO, ENIB, and IMT Atlantique.

Responsibilities for teaching units (UE)

  • RVRA – Réalité Virtuelle & Réalité Augmentée (Virtual Reality & Augmented Reality; co-responsible, 2022–2026)
  • ECoTI – Enjeux et Conception pour les Technologies Immersives (Challenges and Design for Immersive Technologies; responsible, 2024–2026)
  • FHEES – Facteurs Humains et Études Expérimentales (Human Factors and Experimental Studies; responsible, 2024–2026)
  • LogIHM – Interaction Homme-Machine en Réalité Virtuelle (Human–Computer Interaction in Virtual Reality; co-responsible, 2021–2023)
  • TERV – Techniques et Enjeux de la Réalité Virtuelle (Techniques and Challenges of Virtual Reality; co-responsible, 2021–2023)
  • RAUG – Vision par Ordinateur et Réalité Augmentée (Computer Vision and Augmented Reality; responsible, 2021–2023)

Main teaching areas (2020–2026)

  • Virtual and Augmented Reality: RVRA in the SIIA Master’s program (about 25 hours/year); TERV, LogIHM, and RAUG in the IHM/RVSI engineering track (about 95 hours/year); advanced Mixed-Reality projects.
  • Human factors and experimental methods: perception and cognition in XR, experimental-study design, scientific methodology, and use of the CEXI-HA platform.
  • Human–Computer Interaction and computer science: first-year HCI (about 15 hours/year), databases and interface design, and general computer-science teaching.
  • Immersive visualization technologies: VR displays, modern visualization techniques, and 3D interactive systems.
  • Project-based learning: about five groups per year (four to seven students per group) across engineering, Master’s, company-sponsored, interdisciplinary psychology–computer-science, and research projects.

Additional pedagogical activities

  • Regular jury member for first-, second-, and third-year project and internship defenses.
  • School and methodology tutor for engineering projects, including company-sponsored projects.
  • Supervision of Master’s projects, research projects, and interdisciplinary experimental studies.
  • Academic tutor for FIP apprentices and company-based student projects.

École Centrale de Nantes · Engineering program

September 2017 – June 2020 · Nantes

  • First-year program (equivalent to L3)
    • ALGPR — algorithm and programming: practicals, 2017–2019, 18 hours/year.
    • Supervision of industrial projects: 2017–2020, two project groups/year.
  • Second- and third-year Virtual Reality major (equivalent to M1–M2)
    • VSION — computer vision and augmented reality: practicals, 2017–2020, 28 hours/year.
    • Introduction to 3D software (Unity): practicals, 2018–2020, 6 hours/year.
    • COARV — advanced knowledge in virtual reality: practicals and project supervision, 2018–2020, 22 hours/year.
    • Supervision of application projects: 2017–2020, approximately 15 projects in total.

École Polytechnique · Artificial Intelligence and Advanced Visual Computing Master’s program

February 2020 · Palaiseau

One-day intervention (six hours of lectures and practicals) dedicated to Augmented Reality, as part of the “Virtual / Augmented Reality & 3D Interactions” major.

Student mentoring and supervision

Doctoral supervision centered on perception, interaction, and human–computer collaboration in Virtual and Augmented Reality.

7ongoing PhDs
3completed PhDs
22Master's students
Current supervision

PhD students

Seven ongoing co-supervisions across France and Australia; the Australian collaborations are developed within the CNRS IRL CROSSING framework.

Alumni

Completed PhDs

Three co-supervised theses defended since 2024.

Research team

Post-doctoral researchers and research engineers

Research staff supervised across immersive interaction and human factors projects.

Post-doctoral researchers

2
  • Marie Jarrell
  • Anjara Nobby Rakotoarivelo

Research engineers

4
  • Jérémie Donjat
  • Pierre Fayol
  • Aymeric Hénard Current
  • Julien Ganne Current
Master's students22 research placements · 2021–2026
YearStudentPeriod
2021Guyllian GomezJan. – Jul.
2022Lucas BerninJan. – Jul.
Hugo Da MaïaApr. – Aug.
Daniel LedoussalMay – Jun.
2023Nolwenn PaluetMar. – Aug.
Clément JézéquelMar. – Aug.
Ambre DaigremontApr. – Jul.
2024Georges SimbeJan. – Apr.
Taha LamineFeb. – Aug.
Marie-Cécile LéculierFeb. – Jun.
Clémence CuninMar. – Aug.
Lory SomphonphakdyApr. – Aug.
Lucas ThomesseApr. – Sep.
2025Lilas PrivateerMar. – Aug.
Titouan AlineMar. – Aug.
Ewan DurandMar. – May
Gauthier BertramApr. – Sep.
Yutaro TanakaMay – Oct.
2026Guilhem MasFeb. – Aug.
Ewan DurandApr. – Sep.
Efflam RolApr. – Aug.
Samuel LallemandApr. – Aug.

Academic service and research community

Reviewing

International conferences

  • IEEE VR – IEEE Virtual Reality Conference
    • Reviewer for the conference since 2020
    • Member of the Program Committee since 2021
  • IEEE ISMAR - IEEE International Symposium on Mixed and Augmented Reality
    • Reviewer for the conference since 2019
    • Member of the Program Committee since 2020
  • ICAT EGVE - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments
    • Member of the Program Committee since 2022
  • ACM Symposium on Virtual Reality Software and Technology (VRST)
    • Member of the Program Committee in 2022, 2025, and 2026
  • ACM Symposium on Applied Perception (SAP)
    • Member of the Program Committee in 2025 and 2026
    • Member of the Best Paper Committee in 2026
  • CoG 2020 – IEEE Conference of Games 2020
  • External reviewer for SIGGRAPH 2026 posters

Journals

  • Presence: Teleoperators and Virtual Environments
  • IEEE TVCG – Transactions on Visualization and Computer Graphics
  • Computers & Graphics
  • ACM Transactions on Applied Perception
  • Frontiers in Virtual Reality

Conference organization

  • Member of the organizing committee of ISMAR 2017
  • Organizer of IEEE Workshop on Perceptual and Cognitive Issues in xR (PERCxR) from 2020 to 2022 (held during IEEE VR and IEEE ISMAR conferences)
  • Member of the organizing committee of IEEE VR 2023
  • Tutorial Chair for IEEE VR 2025 and 2026
  • Organizer of the Seamless Reality workshop at IEEE VR 2024, 2025, and 2026 and IEEE ISMAR 2025

NII Shonan Meeting No. 242 — Seamless Reality

I co-organized NII Shonan Meeting No. 242 — Seamless Reality, held at the Shonan Village Center, Japan, from June 1 to 4, 2026. The other organizers were Yuta Itoh (Institute of Science Tokyo), Takefumi Hiraki (University of Tsukuba), Yuichi Hiroi (Cluster Metaverse Lab), and Jean-Marie Normand (Centrale Nantes).

The international seminar brought together researchers in Augmented Reality, Human–Computer Interaction, human augmentation, and cognitive science. It examined how cognitive and behavioral changes developed in virtual environments can transfer seamlessly to the physical world, with a focus on high-presence VR/AR systems, perception-based design, embodiment, shape-changing and haptic interaction, and the societal implications of Seamless Reality.

Scientific community responsibilities

  • Facilitator of the Interaction working group within the CNRS IRL CROSSING
  • Communications and website officer for the GDR IG-RV until 2026

Institutional roles, outreach and interests

Outreach and valorization

Pint of Science 2018 — Nantes

Outreach intervention on perceptual biases in virtual and augmented displays.

Innovatives SHS 2019

Presentation of the laboratory’s project Coraulis (Observation center in augmented reality and sound immersion site) at the annual CNRS (French National Research Agency) humanities exhibition.

Administrative responsibilities

IMT Atlantique

Nantes campus — since August 2026
  • Responsible for the Front track of the FIL apprenticeship program and its associated teaching units
Brest campus — 2021–2026
  • Scientific lead and project manager for the CEXI-HA platform (Centre d’EXpérimentation en Interaction et Humain Augmenté)
  • Co-deputy for teaching in the Computer Science department (2023–2026)
  • Co-responsible for the RVSI track and the RVRA teaching unit (2022–2026)

Centrale Nantes

  • Student representative on the Board of Studies (2014-2016)
  • PhD Student representative on the Board of Directors (2018-2019)
  • PhD Student representative on the Scientific Council (2019-2020)

AAU Lab.

  • Member of the Laboratory Council (2019-2020)

Personal interests

  • Fencing
  • Go (instructor for the French federation and president of the Brest club)
  • Travels
  • Photos (my Flickr profile)

Professional experience

 
 
 
 
 
Associate Professor
IMT Atlantique
Aug 2026 – Present Nantes
  • Associate Professor in the DAPI department on the Nantes campus
  • Member of the PACCE team at LS2N (UMR CNRS 6004)
 
 
 
 
 
Associate Professor
IMT Atlantique
Dec 2020 – Jul 2026 Brest
  • Member of the INUIT team at Lab-STICC (UMR CNRS 6285)
  • Research and teaching in Virtual and Augmented Reality, Human-Computer Interaction, and experimental methods
  • Scientific leadership and development of the CEXI-HA experimental platform
Earlier professional and research experience (2015–2020)

Doctoral contract · Centrale Nantes / Inria

September 2017 – November 2020 · Nantes / Rennes

Perception and Interaction in Augmented Reality

Hybrid team, Inria Rennes / AAU-CRENAU, École Centrale de Nantes.

Final-year internship · CLARTE

April – September 2017 · Laval

CLARTE is a technology resource center specializing in Virtual Reality, Augmented Reality, and emerging technologies.

Development of an industrial and collaborative application in Virtual and Augmented Reality.

Research project · Centrale Nantes

September 2016 – March 2017 · Nantes

Influence of the disparity between accommodation and vergence in the perception of augmented reality environments.

Bibliographic research, design and realization of experiments, and writing of scientific documents.

Research project · Network “Usages des Patrimoines Numérisés” (UDPN), Université Paris 13

January – February 2016 · Nantes / Paris

Modeling and simulation of heritage: for a critical evaluation of digital applications.

Interviews with curators and heads of communication at cultural institutions, followed by analysis and preparation of a report on the use of digital technologies in French museums.

Interdisciplinary research project · Université de Nantes / LS2N

October – December 2015 · Nantes

  • Experimentation with new methods of cultural mediation.
  • Development of interactive AR applications based on a 3D environment and a corpus of archive images.
  • In-situ interfacing of archive data during visits to the Mauduit salons, a major cultural venue in Nantes.

Second-year internship · LS2N

April – September 2015 · Nantes

  • Development of Augmented Reality applications to enhance technical or heritage objects.
  • Participation in the exhibition “Planetary Travel” at La Cité des Congrès de Nantes.

Training and Qualifications

 
 
 
 
 
PhD from Centrale Nantes, specializing in Architecture and Urban Studies
Sep 2017 – Nov 2020 Nantes / Rennes

Title: Toward a Characterization of Perceptual Biases in Mixed Reality: A Study of Factors Inducing Distance Misperception

Thesis carried out in the AAU Crenau (Nantes) and Inria (Rennes) labs.

Defended in Nantes on November 24, 2020. Read the thesis overview.

Supervision:

  • Guillaume Moreau, École Centrale de Nantes
  • Ferran Argelaguet, Inria Rennes
  • Jean-Marie Normand, École Centrale de Nantes

Jury:

  • Victoria INTERRANTE, University of Minnesota
  • Jean-Louis VERCHER, CNRS
  • Sarah CREEM-REGEHR, University of Utah
  • Valérie GYSELINCK, Gustave Eiffel University
  • Anatole LÉCUYER, Inria Rennes
 
 
 
 
 
‘Diplôme d’Ingénieur’ of Centrale Nantes
Sep 2013 – Jun 2017 Nantes

Highly selective French Engineering School conferring a diploma equivalent to a Master’s degree.

  • First year: Training as a general engineer, core curriculum.
  • Second year: Major: Virtual Reality
  • Third year: Gap year
    • Development of digital applications for heritage (8 months)
    • Advanced go practice during a trip to Japan (6 months).
  • Fourth year: Research Major.
 
 
 
 
 
Student in ‘Classes Préparatoires’
Sep 2010 – Jun 2013 Dijon
An intensive course in mathematics, physics and chemistry, preparing for the national competitive entry examinations for French Schools of Engineering.