Étienne Peillard
Étienne Peillard
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The Influence of a Prop Mass on Task Performance in Virtual Reality
A within-subject study shows that a lighter tracked replica improves pointing performance and reduces perceived difficulty and cognitive load compared with a heavy replica.
Lucas Thomesse
,
Julien Cauquis
,
Etienne Peillard
,
Lionel Dominjon
,
Thierry Duval
,
Guillaume Moreau
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Project
DOI
A unifying method-based classification of robot swarm spatial self-organisation behaviours
A unified method-based classification of spatial self-organisation in robot swarms.
Aymeric Henard
,
Jérémy Rivière
,
Etienne Peillard
,
Sébastien Kubicki
,
Gilles Coppin
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DOI
Mirror, mirror on my phone: Investigating dimensions of self-face perception induced by augmented reality filters
The main use of Augmented Reality (AR) today for the general public is in applications for smartphones. In particular, social network …
Rebecca Fribourg
,
Etienne Peillard
,
Rachel McDonnell
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DOI
Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?
Commonly used Head Mounted Displays (HMDs) in Augmented Reality (AR), namely Optical See-Through (OST) displays, suffer from a main …
Etienne Peillard
,
Yuta Itoh
,
Guillaume Moreau
,
Jean-Marie Normand
,
Anatole Lecuyer
,
Ferran Argelaguet
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DOI
Using Identification with AR Face Filters to Predict Explicit & Implicit Gender Bias
Augmented Reality (AR) filters, such as those used by social media platforms like Snapchat and Instagram, are perhaps the most commonly …
Marie Jarrell
,
Etienne Peillard
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DOI
Virtual Objects Look Farther on the Sides : The Anisotropy of Distance Perception in Virtual Reality
The topic of distance perception has been widely investigated in Virtual Reality (VR). However, the vast majority of previous …
Etienne Peillard
,
Thomas Thebaud
,
Jean-Marie Normand
,
Ferran Argelaguet
,
Guillaume Moreau
,
Anatole Lecuyer
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Pyramid escape: Design of novel passive haptics interactions for an immersive and modular scenario
In this paper, we present the design of ten different 3D user interactions using passive haptics and embedded in an escape game …
Hugo Brument
,
Rebecca Fribourg
,
Gerard Gallagher
,
Thomas Howard
,
Flavien Lecuyer
,
Tiffany Luong
,
Victor Mercado
,
Etienne Peillard
,
Xavier De Tinguy
,
Maud Marchal
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DOI
Studying exocentric distance perception in optical see-through augmented reality
While perceptual biases have been widely investigated in Virtual Reality (VR), very few studies have considered the challenging …
Etienne Peillard
,
Ferran Argelaguet
,
Jean Marie J.-M. Normand
,
Anatole Lecuyer
,
Guillaume Moreau
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