Étienne Peillard
Étienne Peillard
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Virtual Reality
Lab — 3D interaction: manipulation techniques
Direct grabbing, virtual rays, Near Far and two-handed manipulation: design and compare interaction techniques in virtual reality.
Last updated on Oct 15, 2026
Virtual Reality
Lab — 3D navigation in virtual reality
Compare continuous movement, teleportation, multi-scale navigation and Grabbing-the-Air in a virtual city and maze.
Last updated on Oct 15, 2026
Virtual Reality
Lab — First virtual reality application
Turn a Unity scene into a VR workshop: headset tracking, controllers, teleportation, object manipulation and event-driven interactions with OpenXR and XR Interaction Toolkit.
Last updated on Oct 15, 2026
Virtual Reality
Lab — Virtual reality engineering and debugging
Develop a structured, instrumented VR application that is easy to debug, applying Unity/XR engineering best practices.
Last updated on Oct 15, 2026
Virtual Reality
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